// sword_book1.c

inherit ITEM;

void create()
{
	set_name("说剑", ({ "sword book", "shu", "book" }));
	set_weight(600);
	if( clonep() )
		set_default_object(__FILE__);
	else {
		set("unit", "本");
		set("long","这是庄子中的说剑篇，似乎对基本剑术有所裨益。\n");
		set("value", 100);
		set("material", "paper");
		set("skill", ([
			"name": 	"sword",
			"exp_required":	100,
			"jing_cost":	20,
			"difficulty":	20,
			"max_skill":	20
		]) );
	}
}
